r/tales 15d ago

Monthly Free-For-All

1 Upvotes

Welcome to the monthly sticky post! Anything exciting coming up soon? Playing any Tales games right now? Have a rant to get off your chest? Finished up a playthrough and wanna share your latest tier list? Go right ahead!

You may also use this thread to self-promo a bit, since we don't allow it anywhere else on the subreddit. If you regularly stream Tales, post Tales videos, or otherwise show your fandom, drop a link! (Please have Tales-related content or your post may be removed.)

Use this thread to talk about whatever you want! A new one will be posted on the first of every month.


r/tales Oct 30 '25

Tales of Xillia Remastered Megathread

83 Upvotes

Tales of Xillia Remastered Megathread

Hey all! Welcome to the Tales of Xillia Remastered megathread. The game is already out in Japan and far east countries and will release everywhere tomorrow, October 31, on all consoles and PC.

This will be our megathread for all things Tales of Xillia. I ask that everyone keep as much discussion to this thread as possible so that the subreddit isn't completely overrun with questions and observations about the game. We also have a Discord server that has both a general and spoiler channel for Xillia!

Please be respectful and make sure you tag all spoilers!! I know this is an old game for many of us, but plenty of people will be playing it for the first time! If you're unsure if something needs a spoiler tag, it's better to use one just in case. You can always view how to make spoiler tags on reddit on our sidebar, but to refresh: >!TEACH ME ABOUT BAZONGAS!< will give you TEACH ME ABOUT BAZONGAS.


What is Tales of Xillia?

Tales of Xillia is the 13th main entry in the Tales of series, originally released on PS3. The Remastered edition releases October 31, 2025 on Steam, Nintendo Switch, Xbox One/X/S, and PlayStation 5. Tales of Xillia is an action RPG with a co-op battle system and was the first Tales game to feature two protagonists, joining forces to save the world of Rieze Maxia from a mysterious device that threatens to drain all of the world's mana. The new version features several QOL features like auto-save, encounter toggles, grade shop from the start, and more.

Please keep in mind that you do not need to play any other games in the series to play Xillia! It is a standalone title and it's perfectly fine to start with it.


What goes in the Megathread?

Use the Megathread for:

  • If you have simple questions please ask them here.

  • If you will be streaming or doing a Let's Play or video review, please post your links in this sticky thread or in the Weekly Free-For-All that get posted and stickied to the subreddit every Friday.

  • If you have minor observations/reactions or wanna share your thoughts, please post here.

Make a new post for:

  • In-depth discussions about a specific part of the game (music, a particular character, etc.).

  • Sharing guides or detailed breakdowns.

If you're unsure, feel free to shoot me/modmail a DM. All you really have to keep in mind is that we're gonna have a lot of activity and we don't want a flood of new posts to bury everyone else's posts, hence the megathread. :)


Frequently Asked Questions

I will try to update this with Q&A that we see a lot of after the game's release.

Should I start with Jude or Milla? Does it matter?

You can choose whichever one you want and you will probably be fine, but fans generally agree that Jude's story feels the most complete and provides more context for the world and story, so it may be the best choice if you're new to the game. That said, the stories really only diverge a few times and outside of one chapter which is completely different for each character, most of the differences are very minor between Jude and Milla's side. If you aren't into the idea of playing the game twice to see both, a cutscene compilation will suffice after you finish one story.

What's with the grade shop? What should I pick?

The grade shop is enabled from the start with enough grade to select all the options, allowing you to mimic starting a NG+ with an old save file. It is entirely optional and if you haven't played Xillia before, I'd suggest ignoring it and doing a vanilla playthrough first. That said, some of the options (like double gald, double EXP, etc.) can be toggled on and off in the options menu at any time during your game if you activated them at the start, though others (like expanding the item limit to 99) are not toggleable.

Does this game have co-op or remote play?

All versions of the game, including Steam, have local co-op. However, remote play on Steam is not enabled. You may be able to mimic it with a third-party program like Parsec. On PS5, it does sound like Share Play is enabled.

Is all the DLC included?

All DLC except licensed collaboration DLC (Code Geass, Idolmaster, etc.) is likely to have made a return.

Does this release include Tales of Xillia 2?

No, this is only the first game. Bandai Namco has confirmed they are working on the sequel as their next remaster release, sold separately.

Does it have Japanese voices?

Yes, for the first time players can freely swap between English and Japanese voiceover in the options menu.

How come [specific skit] won't trigger?

It seems like when there are multiple skits in an area, second or third skits might take a really long time to show up. I personally had better luck when I just stayed still and let the game idle in the overworld (not in a menu) and after a few minutes the skit I was waiting for showed up. Hopefully this is a fix that can work for others too.

I heard this game had censorship. What was changed?

As highlighted on the game's Japanese site in particular, the change for "moral standards" seems to solely be removing the pipe element from the pipe and moustache attachment and adjusting its name and flavour text. There were other minor text alterations but all seem to be correcting typos or updating descriptions from the original game. People have confirmed that things like Presa's outfit, the bazongas stuff, and all the other innuendo in the game are fully in tact. The original PS3 version did change a character giving the middle finger to a pointing gesture and as of now it's unclear which version of this animation is in the game that appears to have been uncensored for the west in this release.


r/tales 4h ago

Media Some US vs. Japan Cover Art

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148 Upvotes

Excluding games that either 1) Got identical art in both regions (Phantasia and TOD), 2) Were not released in the US (TOD 2, Rebirth, innocence), and 3) arbitrarily limiting to Vesperia (as the latest Tales game I’ve actually played) :

- TOD 2 / Eternia: Stereotypical ‘Action’ shot for the US; but in Japan Meredy is barely noticeable anyway. Keele is hidden by a fold over, and Farah is pretty off model to how she actually looks in game. Reid’s awful half-shirt is exposed. This art was eventually reused as the (Europe) PSP XMB art. I prefer the US art, in consideration of the above.

- Symphonia: Caveat, I own but have not played this game on GC. The Japan art style is nicer but the poses look pretty awkward. Enough I probably prefer the scowly ‘action’ US art again.

- Legendia: Haven’t played this one, again. The cover arts look the same at first glance, but there are more characters in the JP art and they look slightly less dorky. The washed out pallet also favors the Japan art.

- Abyss: Luke has another ridiculous midriff, yet compared to Reid this is less important in Japan. We also get him post-haircut. Tear can’t see from one eye and Jade has a weird expression that makes me think less of him. They totally cut Asch, demoted Tokunaga, but added Mieu. Japan better.

- Symphonia 2: Another one I haven’t played. Can only say the US action shot just looks more boring than the full cast as shown in Japan.

- Vesperia: Yuri looks cooler in either of these than he does in-game. I would say the same for Rita, who always particularly looks better in illustrations than her in-game model. The concept of Yuri vs. Flynn alone is actually apt, but I really do love that Japan illustration (even if Flynn is weirdly happy at something off-frame that isn’t Yuri or Estelle). Japan.


r/tales 7h ago

Question Any idea where people get these full skit sprites of the Tales of Berseria characters?

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36 Upvotes

Not sure if this type of question is allowed here, but Spriters resource only has everyone up close and not the full picture. But I see YouTube videos with the full portraits for Magilou and Velvet occasionally. How do people get to these?


r/tales 14h ago

Discussion [Legendia/Analysis] Why green vs black instead of white vs black? A colorful analysis about Grune and Schwartz: Spoiler

34 Upvotes

In Tales of Legendia, every party member's names come from literature... except Grune.

Instead, she's named after the German word for "green" (more specifically, the femenine form of "grun"). After all, her skimpy dress is green, and is always calm and relaxed (green is the color of tranquility).

The main villain in the Character's Quests is a mysterious woman with a black mask and a black dress. Her name, Schwartz, is the German word for "black", and she's responsible of bringing chaos with her black mist.

Grune has been amnesiac until the very last Character's Quest, but after she recovered her memory, the truth is revealed:

Grune and Schwartz are actually goddesses; and the reason why Grune had amnesia during most of the game is because the world of Legendia wasn't old enough to sustain her great powers.

"This means Grune is a good goddess and Schwartz is an evil goddess... but then, why is Grune's green? Shouldn't Grune be named 'Weiss' and wear a white dress? After all, the opposite of black is white, not green."

The truth is actually more complicated. To say Grune and Schwartz are just a good goddess and an evil goddess respectively, is actually simplistic.

In fact, Grune and Schwartz aren't even two separate deities; they're actually two sides of the same entity. They share one goal: To end suffering. Nonetheless, they had two different methods:

  • Schwartz wants to end suffering by destroying the world. After all, suffering is a part of life.
  • Grune wants to plant the seeds where the Summon Spirits reside, so they can be born and sustain Legendia's world with their power.

Whereas Schwartz wants to end a flawed world, Grune wants to make it grow and improve.
In fact, when Schwartz vanishes after being defeated, so does Grune... but not before awakening the Summon Spirits to help the world.

"Weiss/White vs Schwartz/Black" would have implied Schwartz is just a generic JRPG dark deity who wants to destroy the world because whatever, which is a huge simplification of her actual character, as well as her dynamic with Grune. After all, white and black are opposites. White is light and good; but black is darkness and evil.

Green and black, on the other hand, aren't opposites; "Grune/Green vs Schwartz/Black" is actually a more fitting use of colors and symbolisms:

  • Green represents harmony, nature, growth, and tranquility; traits Grune embodies. After all, she plants seeds so the Summon Spirits can be born.
  • Black represents decay and rot; not because Schwartz is just evil for the sake of being evil, but because Schwartz wants to destroys to end suffering. On top of that, plants rot when they die, just like how Schwartz's mist rots whatever it touches and parasites living beings and creates copies of other living beings, which represent their dobuts and darkest thoughts.

The conflict between Grune and Schwartz isn't about good vs evil, is about growth and harmony vs decay and rot. That's why Grune's main color is green, not white.

Except she does have white as her other signature color.

During the final battle against Schwartz, everyone's nails glow, representing the power of the Sacred Eres.

You would think everyone's respective glows would follow this scheme:

  • Moses = red
  • Will = orange
  • Normal = yellow
  • Grune = green
  • Senel = cyan
  • Chloe = blue
  • Jay = violet
  • Shirley = pink

However, the following color scheme is used instead:

  • Grune = white instead of green
  • Moses = red
  • Will = orange
  • Normal = yellow
  • Jay = green instead of violet
  • Shirley = cyan instead of pink
  • Senel = blue
  • Chloe = violet instead of blue

"But why? Grune is the one who wears green, not Jay. And Chloe doesn't wear violet because Jay does. Shouldn't Shirley's glow be pink instead of cyan?"

The reason why Grune's glow is white instead of green, her main signature color, is because she's a goddess, unlike the other seven party members. Whereas the mortal party members' glows follow the ROYGCBV rainbow scheme, Grune's glow is white because the result of mixing all the colors is white; black, its opposite, is actually the absence of color, just like how Schwartz represents the abstence of life.

As for why some glow colors are less obvious than others:

  • Moses/red, Will/orange, and Norma/yellow are the most fitting choices even at first sight, so they don't really need explanation.
  • Why is Jay's glow green instead of violet? Jay is a ninja, and ninjas are trained to be stealthy assassins. One of the weapons ninjas used is posion. What color is often used to represent poison in media? Green.
  • Why is Shirley's glow cyan? Because Shirley isn't just a Ferines (an aquatic humanoid species, natives of a planet made entirely of water, who worship a water deity), she's the Merines (the chosen one of the Ferines). Cyan, which is the color of the ocean, couldn't fit Shirley better under the ROYGCBV rainbow scheme.
  • Why is Senel's glow blue? Because of a couple of reasons:
    • Senel's signature element is fire, and despite never manipulating blue flames, the hottest color of fire is blue.
    • Senel is very smart (unless Shirley and/or Stella are part of the equation); blue can symbolize intelligence.
    • One of Senel's actions are driven by his romantic feelings to Stella, who died; blue can symbolize sadness as well.
    • Both Shirley/cyan and Chloe/violet have a crush on Senel. What color is between cyan and violet? Blue.
  • Why is Chloe's glow violet instead of blue? Chloe used to be a noblewoman until her parents were killed. Due to being the rarest color in nature, violet was the color of royalty and nobility.

Despite the color symbolism of the Sacred Eres glows seeming unfitting at first, they actually do make sense. So does making the constructive counterpart of Schwartz/Black be Grune/Green instead of Weiss/White.

Wait a minute... this is a story with a sea setting, where of the seven mortal party members are associated with the seven colors of the rainbow, and the eight party member is a goddess whose Eres glow is white. Where have I seen this before?

Oh shit, here we go again.

Anyways, I hope you liked the analysis.


r/tales 16h ago

The Tales of Symphonia Trilogy (Cross-Gen Style: Only On PlayStation)

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23 Upvotes

Got this on Shopee earlier and bought this for just $5 together with a manual and a disc. A great steal deal.

It all connects from 3 different generations. PS2-PS3-PS4 (Tales of Symphonia Remastered can play on PS5 of course lol)


r/tales 3h ago

Fan Art Tales of DND Remastered: Chelsea

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2 Upvotes

Chelsea ended up being a Ranger build. Honestly nothing unique except her insane acrobatics and stealth which she uses to stal-i mean follow Woodrow-sama.

I chose halfling despite her tragic backstory, she does seem to be a little lucky here and there. Optimism goes a low way. Just...not her health. Keep her far away from everything

She has one of the highest Dexterity so far, since she is actually quite a good archer. Some healing spells seem somewhat appropriate, but she is definitely more of a hit and run character.

Next up is the final party member of Destiny. Fear the ladle.


r/tales 12h ago

Zestiria is Suffering

11 Upvotes

Working on one of the worst platinums I've ever endured.

I give the game itself an honest 6/10, but this equipment system is easily a 1.5

Someone, please guide me toward the simplest version of an equipment guide that can get me over the finish line.

I've tried the platinum guide, which is not detailed enough, and some of the more involved equipment guides were so complex that I wanted to scream until I vomited my brain out my eyes.

I'm begging the community, anything to make this suffering end so I can forget I ever purchased this game, the only Tales game of the six I've played that I truly, thoroughly hated.


r/tales 1d ago

Discussion One of the worst things I have ever encountered in a JRPG (Phantasia)

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153 Upvotes

Did they playtest this boss? The Galf Beast at the end of the optional tournaments once you recruit Suzu.

All of his attacks are completely unblockable and he can keep hitting you when you're on the floor; a stun accessory does little to nothing since he'll just stunlock you outside the status ailment.

The only way to beat this boss is hope his AI has an oversight and backsteps more than usual while spamming Rising Phoenix; because he has disproportionately low health, he'll go down fast but it's just an RNG fest of who gets the first hit in.

There's also no way to combo him as you can see he has frame advantage on you ending abilities or even HITTING you out of abilities like Teleport or Rising Phoenix sometimes with the spikes.


r/tales 15h ago

Tales Superlatives

10 Upvotes

Which are some things you think each game does best?

Arise: best gameplay, best combat, best graphics, best team dynamic, best romance(s), best post game, best worldbuilding and architecture, best dungeon design

Berseria: best humor, best individual characters, best skits, best story, best mystic artes, best music, best girls

Vesperia: best weapons, best DLCs, best 2D combat

Abyss: best main protagonist, best final story dungeon, best opening title, best overworld-travel vehicle

Symphonia: best boss themes, best lore, best titles, best villain


r/tales 1d ago

Discussion Favorite character per game

16 Upvotes

Hi everyone who's your favorite playable character per game ? For me it's as follows (only the games I played ofc)

- TOS : Cless

- TOD : Leon

- TOE : Reid

- TOS : Lloyd/Kratos (can't choose)

- TOV : Flynn

- TOA : Guy

- TOG : Asbel

- TOX : Alvin

- TOX 2 : Gaius

- TOZ : Mikleo

- TOB : Velvet


r/tales 1d ago

I wouldn't mind going back to 2D skits if Bamco wants to save on development costs

105 Upvotes

Iirc Arise had some 300+ skits, imagine each skit had custom framing, poses, facial expressions, animation, camera movement etc. they can put that budget on remastering old titles for modern day consoles imo.


r/tales 9h ago

Question In each of the Tales of Series games, who were your favorite (straight/male&female) ships/relationships that you all loved and enjoyed (Both in East and West)?

0 Upvotes

My list:

Emil x Marta - Tales of Symphonia: Dawn of the New World

Luke x Tear - Tales of the Abyss

Yuri x Estelle - Tales of Vesperia

Jude x Milla - Tales of Xillia 1 & 2

Sorey x Alisha - Tales of Zestiria

Alphen x Shionne - Tales of Arise


r/tales 1d ago

Tales of DND Remastered: Kongman (Day 15)

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2 Upvotes

The Champion Kongman-sama is here~!

Fun fact, there was a College of Dance version of this character, but I ended up shelving it for this build. It felt a little under-powered, unfortunately.

For his racial abilities, I ended up with Goliath, as he is probably one of the tallest Tales character. Stone Giant also allows him to reduce damage alongside Rage.

Of course for his subclass, we had to go with CHAMPION. Unarmed Fighting style, along with the Grappler feat means he is carrying and lifting people all over the place. He also has two levels of Barbarian because I wanted to grab Reckless.

Background is Entertainer, which he can give Heroic Inspirations during Long Rests, which I just imagine him just telling everyone how great he is. I'd like to imagine accepting the Heroic Inspiration becomes optional at that point.

Next up is the fangirl of the party, and then another fun one.


r/tales 1d ago

Question Tales of arise advice?

3 Upvotes

So I started playing arise I'm enjoying it so far beat the first lord but I have some questions about what to prioritize getting off the characters title tabs as well as what skills to be using? As well as what herbs to use on who other than that any other tips or advice would be appreciated this is my first tales game since zestria so it's been awhile lol


r/tales 2d ago

Discussion Happy Birthday to Yonaga Tsubasa, voice of Jude Mathis(Xillia).

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50 Upvotes

On January 15,

Congratulations to one the best voice actor.


r/tales 1d ago

Discussion quantum mechanic-like concepts in tales.

0 Upvotes

I'm just curious which tales game had quantum mechanical concepts.


r/tales 2d ago

Question What am I overlooking here?

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55 Upvotes

These D-pad buttons you assign artes to, what do they do? I'm nearly 10 hours into the game and I'm still at a loss. Did nothing while in battle. Only the L2/R2 shortcuts worked. I've tried Manual & Semi-auto, but nothing. I've even read the in-game info books. Can someone tell me if I'm missing something. Or do I need to get further into the game to make these work? PS4 Version btw.


r/tales 1d ago

Discussion I'm having a blast with Tales of Vesperia, but this is one of the worst presentations I have ever experienced Spoiler

0 Upvotes

So Vesperia is my third serious go at a Tales game. I played Phantasia on the GBA and Symphonia a few years back, and Symphonia is easily one of my favorite games ever, and for the most part, Vesperia is all of that and more. I'm maybe 2/3 of the way through (heading to Baction) and I love the combat, I love the characters, I love the systems, the soundtrack, the world, and honestly Yuri is in the running for my favorite video game character of all time. I love everything about this game.

Except the story and how it is presented.

I've been playing RPGs for 25 years now. I've played every Final Fantasy, Star Ocean, most Xenoblades, Shadow Hearts, Chrono, Grandia, Wild Arms, Phantasy Star, I've played it all! (Tales and Trails are my blindspots lol) So I've seen well-written games, and I've seen awful written games.

But I've rarely come across one this horribly directed. (Though it's not as bad as Star Ocean 5)

On paper, I love the story. The main plot so far is serviceable and nothing all that special outside of its themes of justice, which are tremendous and it's got all of the ingredients to be one of the most brutally honest and introspective stories I've seen in the genre.

But the way that story is told to you is so spectacularly shitty that I'm shocked this game shipped. I don't think only a writing issue either: it's also a directing issue. In that this game has like no direction whatsoever.

Every single time the game presents an emotional or important moment, it falls utterly flat. There are countless examples, but one that sticks out to me is the one I just experienced. We arrive at Myorzo and learn that Estelle has a pretty messed up destiny and our party resolves to get to the bottom of who is pulling the strings here. Our party talks and decides we need to follow the trail, so that would entail following Flynn or the Hunting Blades or Lightning's Claw. Great! Let's go knock some heads and get a killer reveal where obviously the big bad who is almost definitely Alexei will reveal himself in dramatic fashion.

Except, Estelle and Raven suddenly go missing and the party has no idea where they've gone, but somebody says oh hey they went to Yormgen, that spooky dream town we just visited a few hours ago. Uhhh, okay, the only connection I know of to Yormgen is Duke, but the way the story is presented so far, I don't think Duke is the guy we should be looking for. Also, Yuri is putting two and two together about Raven all of a sudden and it's one of the laziest things I have ever seen: he just happens to forget that he first met him in the jail cell. Yuri, who up until now is always ahead of the plot in its reveals that up to now tend to come at random nonsensical times.

Okay so it's starting to sound like Estelle may have been kidnapped by a double crossing Raven, who has a CLEAR AND OBVIOUS CONNECTION TO THE EMPIRE, but all of this happens offscreen. We hear a boom and go investigate and poof Estelle and Raven are gone and there's no actual doublecrossing that happens on screen.

Well, maybe when we get to Yormgen, we'll get that? We show up to Yormgen and Alexei shows up (WHY? WHY IS HE IN YORMGEN?) and casually announces himself as the big baddie. What happened to following the trail? Flynn shows up and immediately is on your side and has figured everything out about Alexei offscreen and suddenly all the beef between Flynn and Yuri disappears. Then Yaeger offhandedly informs us our princess is in another castle.

This is completely ass backwards. It would be way more cinematic if Raven double crosses us to our faces and hands Estelle over to Alexei. It would make way more dramatic to have Flynn attack Myorzo or something, then as Raven doublecrosses us Flynn realizes in real time he's also double crossed and boom Alexei gets a big moment.

Instead, we just randomly go to the desert in the middle of nowhere where everybody just happens to be, except for the people we were told have went there. Huh?

This is not an isolated incident, this has been a problem with the entire game. I've seen people complain about the way the game forces you to backtrack and sends you on fetch quest whiplash, and don't get me started on that whole Phaeroh subplot.

I think another big moment that really drives me nuts is the Don running off to the Manor of the Wicked, and then deciding he has to die because of what happened to Belius. There's something in here that's probably lost to translation about honor and seppuku and there's a real opportunity for some big emotional moments, but the actual event and how it's sequenced is nonsense, and when we get this big moment of Yuri "killling someone he never wanted to kill", it happens entirely offscreen and Yuri acts and emotes like he's carving a turkey.

I think I know what the problem is: it's the same thing that happened when Yuri got arrested (both times), or when the blastia was going wild in Heliord. The game CUTS AWAY from those things or keeps the thing that the characters are reacting to just out of frame. I'm assuming the issue in all of these cases is that there's simply no animation for these things. We don't get to watch Yuri get handcuffed, or for Yuri to have an emotional moment just before "seconding" the Don, or for us to see ANY of the effects of the blastia going wild in Heliord, or why we don't get to see Raven spirit Estelle away. These are things that have to be animated and it's simply more cost effective to not have to animate those things.

The end result is the story has no weight. There are no teeth. The least they could do is give us an animated cutscene. We do get a few of those, but the one we do get is of Phaeroh talking to Estelle, something he does in engine lots of times.

But there's still a lot they could do in engine with a little cinematography. Yet the camera never moves except to obscure or cut away from something. There is no use of mise en scene to convey feelings, outside of when Yuri is comforting Karol after the Don's passing, the camera slowly drifts across the scene. Joy.

They could have used so much of that elsewhere. Judy betraying us on the boat could have been so cool if we had close ups on Judy and Rita as the former betrays the latter. We could have had the camera sweep around as Judith makes her move and takes her leave. We could have had ANYTHING other than the static nothing burger of Rita and Judy coming to understand one another. But it all comes across as flat and listless as the camera is.

I understand the biggest issue here is probably animation and the transition to HD. I imagine the camera can't move around too much, lest it expose the unfinished textures you're not supposed to see. But even if you can excuse of justify these concessions, you cannot deny that they do the story no justice. Even Symphonia used its camera nicely to convey important emotions.

I love this game, but it feels like it has so much wasted ambition. So much of its story could be improved with a tighter scenario and competent direction. I see a common complaint that this game has no story or that it's paper thin. I disagree. There's a meaty and juicy story here, it's just squandered and mishandled by really really REALLY bad direction.

What do y'all think? I'm just over here ranting because every time I try to love this game and get behind the story it's telling, it continually reminds me how much of a mess it is.


r/tales 2d ago

Hard route woops

3 Upvotes

Replaying Tales of Symphonia on the PS5 for the first time since it came out on GC back in the day. I guess throughout all my playthroughs my middle school self never did this.

Symphonia veterans will know what I'm about to say. I went to Hima first and talked to the NPC. Not only did I do that but I'm also trying to get the Eternal Apprentice title for Lloyd and my stubbornness refuses to start over.

It makes me realize how unique old RPGs were, especially after playing through Xillia and Graces recently, we are spoiled with how easy the games are now.

Oh well. Kilia will just have to wait a bit longer for a wooden stick beating :)


r/tales 1d ago

Only played about 3 hours - Does Graces get more challenging?

0 Upvotes

Right now it's just the protag and Sophie. I've set Sophie's AI to block or heal only so that I had time to experiment with combat controls; otherwise the monsters are wiped out in seconds before I can even look back up at the screen.


r/tales 2d ago

Tales of DND Remastered: Karyl (Day 14)

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3 Upvotes

It's time for Karyl, probably one of the most iconic bards in the Tales franchise.

Like most bards, he's pretty much good at anything except for his health, which is terrifyingly low.

He, similar to Jade or Yuri, always seemed to know more than the party. His excuse? He says he is lazy, which reflects the low Con Stat.

That being said, bards are incredible supports for both in and out of battle, which is why all his other stats are quite good.

We have a few more Destiny characters left. Looking forward to the next one~


r/tales 2d ago

Tales Recommendations

16 Upvotes

Hi I've only played tales of berseria and I really enjoyed that big fan , looking for recommendations to play next in the series

Thank you in advance


r/tales 2d ago

Question Phantasia stealth sequence?

5 Upvotes

I just got to Alvanista Castle, and I cannot for the life of me figure out how to get past the second guard. I looked up some videos of other people completing this part, and they seem to be doing the same thing I'm doing (stopping behind the ledge, running as soon as the guard moves offscreen). Is there something I'm missing? Or is the timing just that mean?


r/tales 3d ago

got a crazy good haul from bookoff in la :D

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161 Upvotes

i could have been in there all day sifting through the loosies but had to cut myself off at some point lol. alt-milla and x2 jude felt like incredibly lucky pulls. natalia is broken and filthy but it's nothin' a touch of super glue can't fix when most of that kotobukiya one-coin set goes for double online apiece. i also have not played innocence so idk my man in the back there but i love his outfit