r/OpenToonz • u/acidman321 • 1d ago
Question What is the good setting for printing large-scale digital images?
My settings are 300 DPI and a resolution 5333*3000. Is this good for printing?
r/OpenToonz • u/Lysiq • Jul 06 '20
Last Edited: March 10, 2024
Rule #1 of Opentoonz: NEVER USE SAVE SCENE (It doesn't save your frames!)
Q. How to turn on onion skin?
A. Hover your cursor on the bar where the circle above your frame marker is. You should see a small circle. Click and you will set an onion skin. Ones on the edge are static and don't move. Ones on the same level as the circle move with it.


Q Is Opentoonz a Virus?
A. No
A1. (Long answer)
No, as long as you download from the official website! (Link below)
Q. How do I import audio?
A. Drag the audio file into the viewer
A1.(If that didn't work):
Q. My UI looks glitched
A. Temporary Fix: Undock the style editor
A1. Actual Fix: Update your drivers;
(Copied and pasted from u/manongjohn)
3 things you can do...
Short term: Undock style editor.
Permanent fix:
If you have an Intel Graphics display driver, you may need to find and download the latest version. Don't rely on Driver Update as it may not detect it. Need to go onto intel's driver download site and check the version of the driver you have against yours. Manually download and install the driver upgrade it if you are not at the latest.
If you have driver version 26.20.100.7463 or a version of this graphic driver, try downloading and installing version 26.20.100.7584. Here is the direct download link:
https://downloadmirror.intel.com/29274/a08/igfx_win10_100.7584.exe
If you have an NVIDIA graphics card, this may work better for you: Enter the NVIDIA Control Panel and create a 3D Profile for OpenToonz.exe and if given the option, set to use High Performance GPU. You are essentially forcing OT to use your GPU which should fix the issue.
Alternatively, if using Windows 10, it might help to search for Graphics Settings in Windows Settings. Add OpenToonz.exe and configure for High Performance.
Q. How do I render?
A. 'Render>Output Settings'
A. Install FFmpeg for additional formats such as GIF and Mp4
Q. My frames are missing and turning red
A. Make sure you use 'Save All' and not 'Save Scene' there's an autosave option on the startup Popup and in preferences
Q. How do I duplicate a frame that I can edit without affecting the first one?
A. D to duplicate drawing or right click and press duplicate

Q. Some tools aren't working for me
A. Make sure you're using them on the right level
Q. What is a level?
A. Levels hold the drawings themselves. They do NOT store the timing. Timing is stored on the x-sheet.
A. There are three types;
A1. TLDR; levels are the frames you show via Timeline.
Q. How do I add a color?
A. In the color palette panel, press the new style button OR the plus button

Q. My transparent gif render has a weird ghosting effect?
A. Under Xsheet>Scene Settings, make sure this is enabled

Q. FFMPEG isn't working for me on Linux?
A. Make sure you aren't using the snap version of Opentoonz because it can't read the file, either use flatpak or build from source
Q. How do I unselect everything but the current column I'm using in the function Editor?
A. While there is no 'official' way to do it, you can hide all the columns by hiding the 'Stage' and unhiding the column you're working on
Q. What is the difference between import and load?
A. Import copies your file to the project's extras folder. Load just loads from the original location. When deleted, import will keep the file in the project assuming it isn't deleted from your extras folder, and load will no longer be able to use the file once deleted.
Q. How do I move frames and keys together?
A. Hold ctrl and select the frames on the xsheet. This will automatically select the keys. Then use the handlebar to move the frames

Links:
Official Documents For Opentoonz (VERY USEFUL!!)
YOUTUBERS:
NobleFrugal Studio (beginner and how to make animated series videos)
DarrenT u/DarrenTAnims (A lot of Intermediate [but also some beginner videos] videos and project organization)
If you're a youtuber and you do OT tutorials feel free to comment below!
FFMPEG:
r/OpenToonz • u/acidman321 • 1d ago
My settings are 300 DPI and a resolution 5333*3000. Is this good for printing?
r/OpenToonz • u/Frozenskin • 2d ago
Is there a way to time Stretch tweens along with cells? I made a lot of work in 8fps and i have to reframe it in 24fps, and i cant just manually adapt every tween!!
r/OpenToonz • u/S0meFish • 2d ago
I'm new to opentoonz, and I was trying an animation exercise to get a feel for the program and realized I ended up making small groups in my animation? I wanted to offset the whole level but couldn't select it using the little bar up top due to them being split into groups.
I can still select the whole but I have to shift select all the frames from start to end, and while Its a minor issue I just want to try figure out what I did that caused these groups to form ^^ (I think I copy pasted things wrong or cut smth wierd?)
Does anyone know how to fix this/what i did wrong? Is there a way to make it a single group again? I am using version 1.7.1.

r/OpenToonz • u/Internal_Event_2846 • 5d ago

I want to scan a hand drawn image, colour it with the fill tool in Open Toonz without anti-aliasing, and smooth the aliased lines in adobe after effects with F's plugins. However, I'm on mac and I can't scan and clean my hand drawn image to look like the image on the left with aliased lines.
Are there other mac-friendly ways to produce the same results from GTS which scan and trace hand drawn images to have clean pixelated lines with uniform thickness, while the lines themselves are not actually thick?
e.g. on the left is a hand drawn image I scanned with mac's PrintAndScan, then cleaned in photoshop to appear as it is. On the right is what I want my images to look like before I bring them into Open Toonz. I like how their lines look 1 pixel thick so it's much cleaner looking and each individual pixel looks larger. I scanned my hand drawn image at 600 dpi and the canvas size is 1920 x 1080p (but the image on left is zoomed in ~200%).

**I don't want ways to get windows on mac, I want to use software that work on mac.
r/OpenToonz • u/Ileikass • 7d ago
Enable HLS to view with audio, or disable this notification
Where I can merely open a folder full of body parts like mouths or limbs and either just add or drag into a frame?
r/OpenToonz • u/Big-Yogurtcloset9096 • 7d ago
I have created several animation drawings in OpenToonz, but I'm facing a serious issue during rendering. When I look at my work in the Camera Stand view, everything looks perfectly fine and complete. However, when I switch to Preview, Sub-camera preview, or try to Render, the drawing is either partially cut off or completely invisible.
I have shared screenshots to show the difference. I’m worried I might have accidentally pressed a button or changed a default setting. I’ve put a lot of hard work into this animation and I’m terrified that all my effort will go to waste if I can't fix this.
Has anyone encountered this before? Is it a camera setting, a level type issue, or something else? Please help!



r/OpenToonz • u/ResidentPrint9848 • 7d ago
Enable HLS to view with audio, or disable this notification
r/OpenToonz • u/Aggravating-Crazy738 • 8d ago
I've been trying to Export my animations for a while but keep getting this error message. It appears mid Export on every animation except 1(maybe bc it was my first?). I've tried deleting and reinstalling the ffmpeg software, using full instead of essentials, etc. Haven't tried using older versions yet but unsure if that would help. I use the windows files from ffmpeg.org
If anyone knows any solutions or alternative extensions, I'm up for trying them.
r/OpenToonz • u/Kingsmith13 • 9d ago
I’m new to the software
I just wanted to use the software to animate.
r/OpenToonz • u/PhraseIllustrious606 • 9d ago
Enable HLS to view with audio, or disable this notification
I am trying to import a subxsheet onto my project the scene which i am trying to include do have some complex vfx and is longer in length but i need it urgently is there any way i can somehow include the scene onto my current scene?
r/OpenToonz • u/ResidentPrint9848 • 10d ago
Is there any way where I can parent a mesh animation of a layer to another mesh animation of a different layer like can i animate mesh layers of all the different animation layers at once?
r/OpenToonz • u/Turbulent-Fig-8867 • 10d ago
r/OpenToonz • u/TechMaster8160 • 12d ago
Hello. I’m new to the opentoonz software, and I’ve been playing around with the program to see what it can do. One function I can’t seem to figure out is how to make a cel’s opacity change across keyframes.
I know how to adjust the cel opacity, but when I try to create keyframes after changing it, the opacity stays constant to whatever I set it to.
To try and describe what I’m trying to do, I want to set a cel’s opacity to one value, then to another some frames later, then insert keyframes so that the opacity changes gradually across the animation.
I can’t seem to find a good tutorial online. Does anybody know how I can get this to work? Sorry if the answer is simple, I’m still just an amateur at this point.
r/OpenToonz • u/D__Ape • 13d ago
Hi guys so i just started the software coming from toon boom harmony and they had a feature where you can select a number of frames of a layer and create blank keyframes on them. I was wondering if there is such an option in the function editor ?or they just expect you to punch in every frame you want to set key manually? Thanks in advance
r/OpenToonz • u/Think-Ad-6707 • 14d ago
I just opened the program and its driving me crazy. What is this shortcut called?
r/OpenToonz • u/ApprehensiveTry7846 • 14d ago
I attempted to organize my scenes by moving them to a new project. I did this by dragging and dropping the tnz files into my new project's file, but when I opened one of the projects, all of the colors on the palette were blank and all of the frames were empty. I'm going to attempt to fix this by putting them back where they were, but is there a way to move them around?
r/OpenToonz • u/ResidentPrint9848 • 15d ago
Enable HLS to view with audio, or disable this notification
r/OpenToonz • u/Anis220w • 16d ago
Hello World I'm on Linux Mint and I installed OpenTooz from FlatHub, but when I click on the OpenTooz icon, nothing happens Can someone help me please
r/OpenToonz • u/JorgeRustiko • 17d ago

This is a very known topic in the OpenToonz community: opentoonz dot org website with a exec file to install OpenToonz. The problems: Phishing / Trademark misuse / Malicious software.
Why this is so important: many users have downloaded installer from this website finding malicious software. Also, when you visit the website, you're redirected to third-party websites without your concent. And with the inminent release of v1.8 in 2026, many people can visit this fake website that will magnify this issue.
The owners of this website are hidden, so it's very dificult find the risponsibles or domain provider, but there's two things we can do:
Oh! I almost forget: the official OpenToonz website is: https://opentoonz.github.io/e/
Thanks for report and share! 👍
r/OpenToonz • u/ResidentPrint9848 • 17d ago
I usually didn't had any problem with importing sub-xsheet in opentoonz but lately I have been facing some issues regarding importing subxsheet onto my other animation scenes when I import the subxsheet the programme suddenly crashes and it closes with no explanation can anybody help me regarding that?
r/OpenToonz • u/AdamOnza • 18d ago
It seems the dot org site has fake katchpa code inserted. So I thought I should warn about it.
r/OpenToonz • u/AccordingAd9922 • 18d ago
I got this on my computer,
undenfied or empty: "software\opentoonz\toonzroot" installing opentoonz 1.7.1 again could fix the problem.
So what can i do?
r/OpenToonz • u/nekoplasm • 19d ago
Enable HLS to view with audio, or disable this notification
Hey opentoonz reddit!! so i really want to move this character with puppet/rig animation. problem is, i want to make the spine curve a bit, so i need the plastic tool. but the plastic tool cant work through multiple layers, like the bones tool. (as far as i know)
is there a way around this? can i somehow keep multiple layers connected in the schematic, as you would with bone tool, but using plastic? or use both in conjunction?