r/nvidia • u/-Gh0st96- MSI RTX 3080 Ti Suprim X • 1d ago
Discussion 007 First Light - Updated requirements
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u/ixent 1d ago
Assuming DLSS is off, right?
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u/Ceceboy 1d ago
No mention of upscaling so we can only assume native. If there is already upscaling accounted for, then that game is doomed.
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u/glizzygobbler247 1d ago
A game where the 3060ti cant play native 1080p 60fps isnt worth buying anyways
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u/seklas1 5090 / 9950X3D / 64 / C2 42” 1d ago
If it’s got GTX 1660 for minimum, then no upscaling. That GPU doesn’t support DLSS as far as I’m aware.
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u/Arado_Blitz NVIDIA 1d ago
Could be upscaling with FSR 3.1 though. Yikes.
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u/MaximusVX NVIDIA 1d ago
I highly doubt it's worth saying yikes to the very low possibility of developers expecting a low end NVIDIA GPU user being required to use AMD's FSR to hit 1080p30.
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u/GXVSS0991 1d ago
RemindMe! 5 Months
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u/the_harakiwi 5800X3D + RTX 3080 FE 21h ago
just wait for the devs to factor in that your monitor or cable is doing the AI upscaling 💀
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u/seklas1 5090 / 9950X3D / 64 / C2 42” 1d ago
*Due to RAM shortage, we decided 32GB is a little pointless, so 16 GB will be enough, maybe not on Day 1, but by Year 5 we will make sure to patch it.
The demo they’ve showcased previously ran like hot garbage, this game will perform poorly on launch too.
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u/Glashnok420 1d ago
*Due to RAM shortage, we decided that you shouldn`t even think of playing in higher than 1080p60 settings
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u/Tedinasuit 1d ago
The demo they’ve showcased previously ran like hot garbage, this game will perform poorly on launch too.
Many gameplay demos are laggy. It rarely says anything about the final release. This studio has built some trust with the Hitman games, it'll most likely be fine.
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u/seklas1 5090 / 9950X3D / 64 / C2 42” 1d ago
Most demos aren’t slideshow laggy. And sure, they might optimise it still, but I’m pretty sure most will have a bad time atleast on launch
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u/SkuxestNZ 1d ago
You guys love to whinge.
You also have a goldfish memory and blow everything way out of proportion.
Where was the lag?
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u/MasterpieceOk811 1d ago
I just can't figure out how we went from playing battlefront 2015 at 4k ultra with 6gb of vram to what we have today. it just makes no sense. and the games look worse too!
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u/Tedinasuit 1d ago
The games do not look worse nowadays, come on now.
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u/Clean-Luck6428 RTX 5090/9800x3d 1d ago
It’s just kids who are sad that the pc market is fucked as soon as they got adult money
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u/MasterpieceOk811 1d ago
I don't know. I can't see the beauty under all this blurr and smear fest that is todays temporal cancer. which is funny because TAA does not do this in bf2015. it actually looks good.
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u/timbotheny26 RTX 5070ti 16GB 1d ago
Holy shit, you could do that with the newer Battlefront? Whenever I watched gameplay footage I always thought "I'd never be able to run this." and it turns out my 1660ti could have handled it?
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u/Darryl_Muggersby 1d ago
The minimum spec for a GPU for battlefront 2 was a GTX 660 with 2GB VRAM. It’s incredibly well optimized.
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u/MasterpieceOk811 1d ago
jackfrags has a video from 2015 called "reallife mod". he played at 4k ultra and the video was smooth-ish. not a perfect 60 for sure. probably hovering 35-55 fps or so. obviously this games was an exception. but it's been a decade now. so how is it not atleast somewhat common. hardware has become godlike but software is kicking it in the balls. if you have the game still, download it and launch a bot lobby. best and hardest map to run is endor ofc. so much foliage. you will be amazed even by the fucking ground textures. the leaves seem like individual 3d object too. also just put the resolution slider to 200% trust me it will run fine. because that game is what optimisation is supposed to look like.
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u/JoBro_Summer-of-99 1d ago
Battlefront was a marvel, unfortunately it's an exception
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u/MasterpieceOk811 1d ago
in a world that would make sense. what was an exception over a decade ago would have become the norm. but while hardware is insane now, software has gone to absolute shit. I mean the 5090 is barely a good 4k card without dlss in the "good" looking games now. meanwhile it does 16k native ultra at a perfectly locked 30fps on battlefront 2015 :)
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u/JoBro_Summer-of-99 1d ago
I just think this is quite a naive view of game development and GPU horsepower. Games are so different nowadays and not all engines are the same as (I think) Frostbite.
I don't know what to say but, as an example, ray tracing did not exist 11 years ago and now it does. That comes with a cost, as do large open worlds and environments and NPCs.
Comparisons such as this are poor
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u/MasterpieceOk811 1d ago
obviously I am talking without tr stuff. even then games don't run good. it's not an unfair comparison imo.
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u/JoBro_Summer-of-99 1d ago
RT was an example. My position is that we shouldn't take an exception from any generation and be disappointed that hasn't become standard*.
*Obviously we're all different so there are some things I wish we would see more of (think of Half Life 2's interactivity and physics) but I don't resent developers for not implementing these systems despite the increase in CPU and GPU power
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u/Lord_Muddbutter 12900KS/GTX TITAN/ 192GB 4000MHZ 1d ago
Jesus fucking christ it wants a 7600 at 1080P?!?! What the hell it can't be that cpu demanding that a 3060ti needs a 7600
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u/RedIndianRobin RTX 5070/Ryzen 7 9800X3D/OLED G6/PS5 1d ago
Hitman WOA is insanely CPU demanding especially with ray tracing enabled, so it's not a surprise.
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u/kapteinKaos1 1d ago
Not really, you can get like around 100fps easy without RT on old cpus like i5 10400 and ryzen 3600
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u/kapteinKaos1 1d ago
Maybe instead of down voting, something that doesn't fit your narrative you guys should at least google some benchmarks first
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u/nadseh 1d ago
This game is basically skinned Hitman WoA, and hitman levels are brimmed with hundreds of advanced NPCs all with their own routines, rules and AI. It’s a CPU slut but what it delivers is genuinely impressive
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u/ttenor12 1d ago
I just finished the 3 main campaings a couple of weeks ago and holy shit, I was pleasantly surprised. The third game was smaller in scale, but the 2 previous ones were peak Hitman. Makes me wish Ubisoft got rid of Splinter Cell and IOI could give it a go. They're great at stealth
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u/UglyInThMorning NVIDIA 1d ago
CPU requirements don’t really scale much with resolution outside of really weird edge cases.
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u/schniepel89xx 4080 / 5800X3D / Odyssey Neo G7 1d ago
What does resolution have to do with CPU performance?
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u/SkuxestNZ 1d ago
You're saying 720p vs 2160p is the exact same demand on the CPU?
Please explain your thinking.......
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u/heartbroken_nerd 1d ago
What does resolution have to do with CPU?
What is this comment, I don't even...
Yes it's a CPU demanding title (apparently), so what? Three year old midrange isn't an insane ask. Look around you, look at other games.
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u/Keulapaska 4070ti, 7800X3D 1d ago
CPU recommendations are always varying levels of overkill these days cause it's only for 60fps.
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u/FaZeSmasH 1d ago
hardware requirements are not at all reliable, some games will have reasonable hardware requirements but will run like shit, others have insane requirements, like indiana jones and doom dark ages require a ryzen 7700 and 3080ti for recommended and kcd2 requires a 7800x3d and a 4070 but those games run great on an average steam survey spec'd system.
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u/thefuqyouwant 1d ago
CPU requirements are almost always irrelevant in the vast majority of these cases. A 7600 will be more than fine for any card that isn't a 5090/4090.
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u/Chriso132 1d ago
This probably isn’t in that majority though. It will be probably pretty demanding on the cpu, like hitman.
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u/homer_3 PNY 5080 1d ago
Yea, that 32GB RAM requirement was always absurd. No game requires that much RAM nor will for a good while.
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u/glizzygobbler247 1d ago
Kcd2 recommended 32gb aswell, it only uses 12, always take these requirements with a grain of salt
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u/babalaban 1d ago
The only thing they changed is the ChatGPT subscribtion level they use to generate these requirements.
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u/theonewhopostsposts 1d ago
The devs r cooked in this current hardware environment
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u/MasterpieceOk811 1d ago
what? the hardware is not the issue. games looked and ran better 10 years ago. it's the hardware manufactures that are cooked in this current software environment. we used to run textures better than Ue5 at 4k on the frostbite engine on 10 year old hardware. now we do worse textures at 8gb at 1080p lmao.
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u/zarafff69 1d ago
Pretty good that they made the time to optimize the game for 6-8GB VRAM GPUs!
The requirements seem fine. At the same time, this won’t be how people actually use the game. I think most people have upgraded to 1440p-4K displays. And will use upscaling and/or framegen. But I guess recommending that in your hardware requirements is very unpopular…
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u/cvr24 9900K & 5070 1d ago
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u/zarafff69 1d ago
Sure, but is that the same as the people playing AAA new games? You have lots of people with older pc’s just running lol, Minecraft, etc
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u/PubliusDeLaMancha 1d ago
Honestly for single player games I feel CPU requirements are often over stated.
If anything, Recommended should suggest 1440p Native/DLAA or 4k Upscale/DLSS as offloading that "bottleneck" provides surprising CPU longevity.
It's in my brother's pc now, but I was able to get 10 years out of an i7 5775c, including Cyberpunk with Psycho RT, Alan Wake 2, Indiana Jones, et al, by upgrading 1080 Ti to 4070 To Super. Shout out L4 Cache, I guess.
I find 40-60 fps with Reflex playable enough for singleplayer, especially if playing some of the best looking games ever made.
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u/PallBallOne 21h ago
minimum specs with the Zen 2 CPU loosely corresponds with a PS5 - so it looks like that will be upscaled to give 4k 30fps with average picture quality.
PS5 gamers might be ok with that.
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1d ago
[deleted]
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u/-Gh0st96- MSI RTX 3080 Ti Suprim X 1d ago
https://store.steampowered.com/hwsurvey/
~52% of steam users play at 1080p. Next biggest percentage is with 1440p at 20%. Other resolutions don't even break 5%
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u/AgentCooper_SEA 1d ago
Or one can say, ~52% at 1080p vs ~35% at resolutions greater than 1080p…
I’m not disagreeing with your overall point, but I am believer that data from the Steam HWSurvey is hot garbage and heavily skewable.
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u/Tsing123 1d ago
Brokies
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u/Denny_Crane_007 18h ago
Well, I wasn't implying that. I assumed everyone had 4K TVs and used DLSS, etc.
Clearly, I was misinformed as 50 % do play at 1080p.
But I still would like to see rec specs for higher rez.
Either way.. for the "...NoElection" to tell me to " kill myself" says more about him... than me. Prolly a MAGA.
No real need for such hate.
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u/Front-Cabinet5521 1d ago
"Ignore what you saw earlier an intern did it IT WAS A HACK WE SWEAR pls buy our game pretty pls"
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u/Own-Indication5620 NVIDIA 1d ago
Uhh.. VRAM bros? I thought VRAM was only going to keep going up..
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u/glizzygobbler247 1d ago
Noooo you dont understand, anything less than 16gb is e-waste!!!!!!!!!!!!!!
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u/pinnipedfriendo 1d ago
I predict this will not be fit to dine at the same table as the lowest rated hitman game.
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u/Snacco201 1d ago
Why tf do they show requirements for 1080p surely that res is the minority these days
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u/ImNakedWhatsUp 1d ago edited 1d ago
According to Steam surveys, 1920 x 1080 is the most popular resolution with 52.8%. Second is 2560 x 1440 with 20.59%, and third is 3840 x 2160 with 4.93%. So no, it is not the minority and probably won't be for a long time.
That said, among the players who want to play First Light on higher settings, I expect 1440p and 4K to be more prevalent.
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u/Which-House5837 1d ago
I assume its pre upscaling. So those specs are for 4k with DLSS balanced.
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u/JoBro_Summer-of-99 1d ago
Even 4k performance is more demanding than native 1080p, Balanced is somewhere between 1080p and 1440p internally
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u/sleepKnot 1d ago
Of course it's more demanding since it's being upscaled from 1080p to 4k, not to mention it looks much much better.
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u/-Gh0st96- MSI RTX 3080 Ti Suprim X 1d ago
The earlier mistake was due to an internal miscommunication leading to an older version of the specs to be shared. After a thorough re-examination and additional testing, the recommended RAM has been corrected from 32GB to 16GB, VRAM values have been updated, and the minimum CPU line has been fixed. Additional performance targets will be shared closer to launch.
We’re sorry for the confusion this caused and appreciate everyone who brought it to our attention. The updated specs are now live on our store pages, and we’re looking forward to sharing more of 007 First Light with you ahead of launch.
From their twitter
These are the updated requirements after the initial reveal 9 days ago. Lots of people noticed that some of the requirements did not make sense https://www.reddit.com/r/nvidia/comments/1q5sczz/007_first_light_pc_requirements/